At Jarnagoose Studios, we are a passionate team of game developers, artists, and storytellers dedicated to creating immersive gaming experiences. Our diverse backgrounds and shared love for gaming drive us to push the boundaries of creativity and innovation.
Once a silly goose, now the leader of a budding flock, Kyle is our game director, overseeing all aspects of Wandercap Chronicles as the originator of the concept. His list of interests, and thoughts about those interests, are longer than any mortal man can comprehend... but retro, narrative-based games come to mind as inspiration.
His favorite games include:
The Binding of Isaac, EarthBound,
Resident Evil (the series),
Slay the Spire, and Dark Souls
Once known for his encyclopedic knowledge of all things Super Mario, Chaz now leads our art team to bring the wonderful imaginings of the team to life. When he isn’t creating pixel-perfect art, Chaz digs his teeth into collecting games one title at a time, learn all their intricacies before moving on to the next.
Chaz's background as a filmmaker allows him to bring a unique perspective to the team, often incorporating unconventional techniques and workflows into his design process.
His favorite games include:
The Paper Mario Series, Portal 2,
The Stanley Parable,
Life is Strange, and The Last of Us
The man in the machine. Marcus is responsible for crafting all the systems and maintaining our game engine, taking total ownership of Wandercap Chronicles's mechanics and systems. Having played RPGs since he was just old enough to read, Marcus is overjoyed to be bringing his talents to his favorite game genre.
His favorite games include:
Final Fantasy VII, Final Fantasy X,
Pokemon Platinum,
Minecraft, and Super Smash Bros. (the series)
Writer, SFX engineer, Project Manager... Zach wears several hats to help the team. What can we say? Zach has always been a support player, stemming from his MMORPG days as healer and shot-caller. Nowadays, Zach creates all the written materials for the team, organizes their workflows, and translates the ramblings of Kyle into a workable narrative structure.
His favorite games include:
Spyro: Year of the Dragon, Final Fantasy (the series),
TES: Oblivion,
Mabinogi, and Kingdom Hearts II
With experience in gaming and creating that started almost at birth, Chris helps to translate words into visuals, leading our concept art and environmental design efforts. His love for games that feature creative puzzles, exploration, and discovery has stoked a passion for detailed environments that bring stories to life.
His favorite games include:
The Legend of Zelda: The Wind Waker, The Legend of Zelda: Majora's Mask, Marvel's Spider-Man, Super Mario 64, Hades, Lode Runner, and Sonic Adventure DX: Director's Cut
The creative mind behind the death metal bands Grave Filth, and Ungoliant, Jamie is stepping outside of her comfort zone to create dynamic musical experiences here at Jarnagoose Studios. A natural born creative, Jamie has been drawn to music as her medium since childhood.
Her favorite games include:
Minecraft, Dungeons and Dragons,
Magic The Gathering,
Skate 3, and Toejam and Earl