At Jarnagoose Studios, we are a passionate team of game developers, artists, and storytellers dedicated to creating immersive gaming experiences. Our diverse backgrounds and shared love for gaming drive us to push the boundaries of creativity and innovation.
CEO/Creative Director
Once a silly goose, now the leader of a budding flock, Kyle is our game director, overseeing all aspects of Wandercap Chronicles as the originator of the concept. His list of interests, and thoughts about those interests, are longer than any mortal man can comprehend... but retro, narrative-based games come to mind as inspiration.
His favorite games include:
The Binding of Isaac, EarthBound, Resident Evil (the series), Slay the Spire, Dark Souls
Lead Digital Artist
Once known for his encyclopedic knowledge of all things Super Mario, Chaz now leads our art team to bring the wonderful imaginings of the team to life. When he isn't creating pixel-perfect art, Chaz digs his teeth into collecting games one title at a time, learning all their intricacies before moving on to the next. Chaz's background as a filmmaker allows him to bring a unique perspective to the team, often incorporating unconventional techniques and workflows into his design process.
His favorite games include:
The Paper Mario Series, Portal 2, The Stanley Parable, Life is Strange, The Last of Us
Lead Developer
The man in the machine. Marcus is responsible for crafting all the systems and maintaining our game engine, taking total ownership of Wandercap Chronicles's mechanics and systems. Having played RPGs since he was just old enough to read, Marcus is overjoyed to be bringing his talents to his favorite game genre.
His favorite games include:
Final Fantasy VII, Final Fantasy X, Pokemon Platinum, Minecraft, Super Smash Bros. (the series)
Project Manager
Writer, Project Manager... Jaime wears several hats to help the team. What can we say? Jaime utilizes her skills for organization to help keep the team on track and on time.
Her favorite games include:
The Sim 3, The Sims 4, Hollow Knight, Wingspan, Cyberpunk 2077
Lead Concept Artist
With experience in gaming and creating that started almost at birth, Chris helps to translate words into visuals, leading our concept art and environmental design efforts. His love for games that feature creative puzzles, exploration, and discovery has stoked a passion for detailed environments that bring stories to life.
His favorite games include:
The Legend of Zelda: The Wind Waker, The Legend of Zelda: Majora's Mask, Marvel's Spider-Man, Super Mario 64, Hades, Lode Runner, Sonic Adventure DX: Director's Cut